Apr
25

Continuity on Simpson’s Paradox Gaming

April 25th 2015 by ThumbGods Editor in Reblogs 0 comments

Reposted from Simpson’s Paradox Gaming

http://ift.tt/eA8V8J
“Easy to learn, hard to master” is usually considered the gold standard for a casual game. The more time new players must spend, learning how systems and items work, the less casual and accessible…

Vía Simpson’s Paradox Gaming http://ift.tt/1IUWHiv

Popularity: 4% [?]

Apr
13

Shades of ‘Grey’ and Rainbow Colors on Simpson’s Paradox Gaming

April 13th 2015 by ThumbGods Editor in Reblogs 0 comments

Reposted from Simpson’s Paradox Gaming

http://ifttt.com/images/no_image_card.png
Grey, from Kevin Does Art,  is a little platformer in a grey world. I’m not great at platformers, well, actually, that’s an understatement, but I tried to overlook my general dislike of platformers…

Vía Simpson’s Paradox Gaming http://simpsonsparadox.com/2015/04/shades-of-grey-and-rainbow-colors.html

Popularity: 11% [?]

Apr
04

Leaving Core For Indie: BitMonster’s ‘Lili’ on Simpson’s Paradox Gaming

April 4th 2015 by ThumbGods Editor in Reblogs 0 comments

Reposted from Simpson’s Paradox Gaming

http://ift.tt/eA8V8J
Originally written for IGM after Casual Connect 2012 I was interested in talking with Lee Perry, former lead gameplay designer at Epic Games, because his new work with indie studio BitMonster’s first…

Vía Simpson’s Paradox Gaming http://ift.tt/1D5i2Fy

Popularity: 8% [?]

Mar
17

Career Lessons From The Sims: Lifetime Wish on Simpson’s Paradox Gaming

March 17th 2015 by ThumbGods Editor in Reblogs 0 comments

Reposted from Simpson’s Paradox Gaming

http://ift.tt/eA8V8J
So I recently noticed that following the Writer skill track for The Sims 3 draws an interesting distinction between mastery of the skill, creating brilliant work, selling profitable work, and the…

Vía Simpson’s Paradox Gaming http://ift.tt/1xcR8v4

Popularity: 3% [?]

Feb
24

Revisited Game Review: Women’s Murder Club on Simpson’s Paradox Gaming

February 24th 2015 by ThumbGods Editor in Reblogs 0 comments

Reposted from Simpson’s Paradox Gaming

http://ift.tt/eA8V8J
Originally written for ThumbGods, a coupe years ago, but I recently dug out my DS for visiting some old favorites. James Patterson’s Women’s Murder Club has been a successful series of novels, a TV…

Vía Simpson’s Paradox Gaming http://ift.tt/1B8NQbR

Popularity: 1% [?]

Feb
22

Oddly Accurate Fairy Sim on Simpson’s Paradox Gaming

February 22nd 2015 by ThumbGods Editor in Reblogs 0 comments

Reposted from Simpson’s Paradox Gaming

http://ift.tt/eA8V8J
My Sims’s goals are to talk about her  job, work on her novel, become a better writer (because writing skill is distinct from actually completing assignments, isn’t it?) and be worth…

Vía Simpson’s Paradox Gaming http://ift.tt/1D7AewE

Popularity: 1% [?]

Feb
17

The First Hero: Saving the World on a Grecian Urn on Simpson’s Paradox Gaming

February 17th 2015 by ThumbGods Editor in Reblogs 0 comments

Reposted from Simpson’s Paradox Gaming

http://ift.tt/eA8V8J
The First Hero, from BeGamer, is a short point-and-click adventure about a young champion on a Greek urn, I mean, a young champion in mythical Greece. You’re not, as far as I could tell, any…

Vía Simpson’s Paradox Gaming http://ift.tt/1FoUBJ7

Popularity: 1% [?]

Feb
17

At IndieCade, Part 2 on Simpson’s Paradox Gaming

February 17th 2015 by ThumbGods Editor in Reblogs 0 comments

Reposted from Simpson’s Paradox Gaming

http://ift.tt/eA8V8J
I ran into Nate, and then he ran into one of his friends, and introduced me. “Oh, is your last name Stivison?” Nate’s friend asked. “Yeah, it is.” “You reviewed my…

Vía Simpson’s Paradox Gaming http://ift.tt/1L6YUY0

Popularity: 1% [?]

Feb
07

With Those We Love Alive on Simpson’s Paradox Gaming

February 7th 2015 by ThumbGods Editor in Reblogs 0 comments

Reposted from Simpson’s Paradox Gaming

http://ift.tt/eA8V8J
This is a screenshot, of sorts, from Porpentine’s With Those We Love Alive.  I discovered this game through friends on social media sharing photos of their own symbols. I immediately wanted to…

Vía Simpson’s Paradox Gaming http://ift.tt/1M0tbuV

Popularity: 1% [?]

Jan
18

The Screaming Narwhal on Simpson’s Paradox Gaming

January 18th 2015 by ThumbGods Editor in Reblogs 0 comments

Reposted from Simpson’s Paradox Gaming

http://ift.tt/eA8V8J
Telltale Games’s Tales of Monkey Island, not to be confused with the LucasArts updated re-release of the original stories, is an entirely separate adventure in the ongoing saga of Guybrush…

Vía Simpson’s Paradox Gaming http://ift.tt/1Ef3aCW

Popularity: 1% [?]

Jan
05

Quing’s Quest VII on Simpson’s Paradox Gaming

January 5th 2015 by ThumbGods Editor in Reblogs 0 comments

Reposted from Simpson’s Paradox Gaming

http://ift.tt/eA8V8J
I checked out Quing’s Quest VII the other day, originally for work, but I quickly realized it was too full of mature themes and games industry snark to be good for the kids. The entire game is…

Vía Simpson’s Paradox Gaming http://ift.tt/1KgvOru

Popularity: 1% [?]

Nov
16

CHEATING OR OPTIMIZING? | Norgy

November 16th 2014 by ThumbGods Editor in Gaming News 0 comments

When we were kids, we learned not to cheat at games. We knew that pocketing extra Monopoly cash or stacking the deck didn’t make for a very good game.

But now, game forums are full of cheats and exploits to get more from a game. A quick YouTube search for almost any MMO will turn up dozens of videos showing how to get out of environment for in-game profit, or take advantage of any other bug to get more out of the game. Since any exploit is presumably a mistake overlooked by developers and testers, there’s almost a battle of wits between player and developer, with forums posters ready to exploit any irregularity, and then blast developers for letting them through.

Maybe adding an element of competition with the game’s designers instead of just the game makes it more challenging for some players. This search for an advantageous exploit is different from the search for hidden, Easter Egg features. The object in an exploit is to get one over on the devs, almost a battle of wits.

via CHEATING OR OPTIMIZING? | Norgy.

 

3b668da05bc796f96094c5adbdcaf8de18850c69ff0f110505

 

Popularity: 2% [?]

Nov
01

Deep Sea at SXSW’s Screenburn on Simpson’s Paradox Gaming

November 1st 2014 by ThumbGods Editor in Reblogs 0 comments

Reposted from Simpson’s Paradox Gaming

http://ift.tt/eA8V8J
Deep Sea, Robin Arnott’s terrifying sound-based undersea adventure pushes boundaries between game and interactive experience. Sure, there’s combat, a battle between the player and some sort of killer…

Vía Simpson’s Paradox Gaming http://ift.tt/1o37OQF

Popularity: 2% [?]

Oct
05

Shadow Kings on Simpson’s Paradox Gaming

October 5th 2014 by ThumbGods Editor in Reblogs 0 comments

Reposted from Simpson’s Paradox Gaming

http://ift.tt/eA8V8J
Shadow Kings is a new free-to-play strategy builder from GoodGames, now available to play on CrazyGames. Shadow Kings is also available for Android and iOS mobile devices. The game is set in a…

Vía Simpson’s Paradox Gaming http://ift.tt/1vDBNgJ

Popularity: 2% [?]

Sep
26

Checkpoint: Reflections on Gaming, Travel and Place on Simpson’s Paradox Gaming

September 26th 2014 by ThumbGods Editor in Reblogs 0 comments

Reposted from Simpson’s Paradox Gaming

http://ift.tt/eA8V8J
I’ve started a new project combining two of my favorite things, gaming and travel, and now I’m looking for contributing writers. This will be a collection of essays, vignettes and general…

Vía Simpson’s Paradox Gaming http://ift.tt/ZZ8D2j

Popularity: 3% [?]

Sep
14

Zyrobotics’ Turtle Invaders on Simpson’s Paradox Gaming

September 14th 2014 by ThumbGods Editor in Reblogs 0 comments

Reposted from Simpson’s Paradox Gaming

http://ift.tt/eA8V8J
Zyrobotics’ Turtle Invaders is a simple, undersea action game for young children, available for both iOs and Android mobile devices. The developers’ goal is to help young children and children…

Vía Simpson’s Paradox Gaming http://ift.tt/X46QXq

Popularity: 4% [?]

Sep
09

No Pineapple Left Behind on Simpson’s Paradox Gaming

September 9th 2014 by ThumbGods Editor in Reblogs 0 comments

Reposted from Simpson’s Paradox Gaming

http://ift.tt/eA8V8J
Seth Alter, from Subaltern Games, has a released a trailer for upcoming indie No Pineapple Left Behind, a single-player PC game around education reform. (Seth’s the  developer of serious…

Vía Simpson’s Paradox Gaming http://ift.tt/1qcjO2s

Popularity: 4% [?]

Sep
07

NatGeo Collection on Simpson’s Paradox Gaming

September 7th 2014 by ThumbGods Editor in Reblogs 0 comments

Reposted from Simpson’s Paradox Gaming

http://ift.tt/eA8V8J
Always exciting to see games I’ve worked on. Never gets old! NatGeo Collection from Simpson’s Paradox

NatGeo Collection from Simpson’s Paradox

The post NatGeo Collection appeared first on…

Vía Simpson’s Paradox Gaming http://ift.tt/WvWDTi

Popularity: 4% [?]

Aug
14

No Way Out of ‘Depression Quest’ on Simpson’s Paradox Gaming

August 14th 2014 by ThumbGods Editor in Reblogs 0 comments

Reposted from Simpson’s Paradox Gaming

http://ift.tt/eA8V8J
I’ve decided to share a post I wrote for IGM last year about text-based Depression Quest. There’s an ongoing conversation about depression and suicide, and talking about games is also how…

Vía Simpson’s Paradox Gaming http://ift.tt/1vMOM4a

Popularity: 4% [?]

Jul
26

Free Free Free To Play, Pay Pay Pay To Win | Simpson’s Paradox

July 26th 2014 by ThumbGods Editor in Gaming News 0 comments

Indie studio Elevate Fun’s new free-to-play iOS Game, FFFFF2P, is Free Free Free Free Free To Play. Like most free-to-play games, you can, of course, pay to win.

No, seriously. Pay to win this game!

No, seriously. Pay to win this game!

Free Free Free Free Free To Play smartly satirizes the usual free-to-play model by  blatantly bribing with in-game currency for social sharing and return gameplay,  and blatantly offering in-app purchases to unbalance the difficulty. The message is obvious, and the game is still a cute and playable playable casual game.

When the game opens, your girlfriend, Princess Pixel, is kidnapped by an evil monster who throws ads at you, trying to either squash you by dropping an advert on your head (I died a lot that way) or trap you in a cave of flashing adverts (I died a lot that way). Typical free-to-play calls to action, like limited time and bonus and so forth, flash on the falling ads. The message is clear:  our beloved videogames are being held hostage by free-to-play mechanics.

via Free Free Free To Play, Pay Pay Pay To Win | Simpson’s Paradox.

 

Popularity: 5% [?]

Jul
13

Free Free Free To Play, Pay Pay Pay To Win on Simpson’s Paradox Gaming

July 13th 2014 by ThumbGods Editor in Reblogs 0 comments

Reposted from Simpson’s Paradox Gaming

http://ift.tt/eA8V8J
Indie studio Elevate Fun’s new free-to-play iOS Game, FFFFF2P, is Free Free Free Free Free To Play. Like most free-to-play games, you can, of course, pay to win. Free Free Free Free Free To Play…

Vía Simpson’s Paradox Gaming http://ift.tt/1jFKtm7

Popularity: 5% [?]

Jul
06

PanemVille: The Hunger Games Adventures on Simpson’s Paradox Gaming

July 6th 2014 by ThumbGods Editor in Reblogs 0 comments

Reposted from Simpson’s Paradox Gaming

http://ift.tt/eA8V8J
The Hunger Games novels suggest so many good games — a minigame hunting prey with Katniss’ arrows (a popular choice for the middle-school girls in my game design classes), a crafting and…

Vía Simpson’s Paradox Gaming http://ift.tt/1lM6KZK

Popularity: 5% [?]

Jul
05

An Unpleasant Combat Game on Simpson’s Paradox Gaming

July 5th 2014 by ThumbGods Editor in Reblogs 0 comments

Reposted from Simpson’s Paradox Gaming

http://ift.tt/eA8V8J
Quoted from Leigh Alexander’s blog. Posted without comment, because how could I improve this? What’s your favorite video game? Metal Gear Solid 3. It’s a game set in the Cold War that you can…

Vía Simpson’s Paradox Gaming http://ift.tt/1sgasQV

Popularity: 5% [?]

Jul
02

Is “Cookie Clicker” a Message Game?

July 2nd 2014 by ThumbGods Editor in Gaming News 5 comments

From Is “Cookie Clicker” a Message Game? on Yahoo:

Like Cow Clicker, Cookie Clicker is a parody of certain casual game mechanics. You start by clicking a cookie to earn a couple points to spend on an upgrade to earn extra points. Eventually, you’re earning millions of points per second, and saving up to buy that billion-point upgrade that will increase cookie production even more. Whether it’s hiring your first cooking-baking Grandma or opening a portal to the cookie dimension, the mechanics don’t change. Points, upgrade, more points.

Everything else is window dressing on that mechanic . That window dressing, though, is kind of amazing. Players start out buying an extra cursor, for extra clicks, or hiring a grandma to bake more cookies. As the game goes on, all semblance of a consistent gameworld is gone. Grow a cookie farm. Mine for cookies. Open a portal to the cookie dimension. Whatever! Just keep clicking to bake cookies.

Actually, you don’t even have to click. Your extra cursors and cookie farms and cookie mines will start producing click-free cookies after a while. And Cookie Clicker rewards you for alt-tabbing over to your work. Finish that email, and you have enough cookies to build a Cookie Farm (Apparently cookies grow from cookie seeds.) Leave it running all night, and you’ll be able to buy a Cookie Lab, or 10, in the morning.

With a casual game like this pared down to its simplest form, the motivators in a lite builder become extra clear. Of course you receive achievements, with funny one-sentence flavortext . Scores are massive, so you can gaze happily on your bajillions of points. There’s no learning curve for new players, either, making it extremely accessible, while the ever-increasing points provide that feeling of improvement, even though the game doesn’t require more skill. Future upgrades are greyed out, and the need to find out what zany improvement comes next is a powerful motivator. (Seriously. I’m not shutting that window until I find out what the top improvement is.)

Cookie Clicker is a genius parody of exactly how casual builders work.

via Is “Cookie Clicker” a Message Game? – Yahoo Voices – voices.yahoo.com.

Popularity: 7% [?]

Jun
22

Mighty Knight on Simpson’s Paradox Gaming

June 22nd 2014 by ThumbGods Editor in Reblogs 0 comments

Reposted from Simpson’s Paradox Gaming

http://ift.tt/eA8V8J
Mighty Knight is a cute buttonmasher adventure from FireBeast Studio on CrazyGames. In this browser game, players take on the role of an adorable and tiny, I mean, extremely tough and mighty, knight,…

Vía Simpson’s Paradox Gaming http://ift.tt/1rnedDE

Popularity: 5% [?]