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Gauntlet: Seven Sorrows - Review at Game Zone

January 5, 2006

For those who remember it, the original Gauntlet was an 80s arcade game, presenting the adventures a Warrior, an Elf, a Wizard and a Vakyrie, four champions of Good banding together against the forces of Evil–all in all, a classical storyline. The Xbox now welcomes its sequel, Gaunlet: Seven Sorrows, and the latest review about it is now up at Game Zone, which gives it a 7/10 mark.

Seven Sorrows is a tale told by the ghost of a fallen Emperor who, in his days, had the loyalty of the four immortal heroes that served him well. Yet even he admits that greed and other dark dealings had led him to commit unspeakable crimes, seven of them to be exact (hence the title), with one of them being the ultimate betrayal of his four champions. Tying them up and leaving them for dead in the Great Tree, he regrets his crimes and quickly frees them in hopes that they will put right all the evil he has unleashed on the Realm. Once again, the four heroes fight against monsters, spirits and other magical hordes that will put up quite a spectacular fight.

The game can either be played alone or up to four players. The gameplay itself seems to be close enough to the one of the original Gauntlet. Controls remain simplistic (we’re talking hack-and-slash here), and if the graphics aren’t anything breathtaking, the environments still stand out. If you like this “classic formula” of 80s games, this game may be (I quote) “a worthwhile experience”. In short: nice, but nothing new.

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