Alabama Smith: Escape from Pompeii

By Meg | January 2, 2009

I played Alabama Smith: Escape from Pompeii, and I just loved the premise. You play gifted young archeology student, Alabama Smith, who gets the chance to study abroad in Italy, and look for a magical time-traveling amulet.

I loved the premise, since I did my undergraduate in classics, and I spent my study abroad in dusty old libraries in the UK. Sadly I didn’t discover any ancient artifacts there.

Escape From Pompeii has some hidden object elements, but it’s more like the Monkey Island and Sierra games of old, where players have to find items and figure out how to use them. I also enjoyed the minigames, which were engaging. A hint feature keeps the game from ever getting frustrating. Can’t figure out what to do? Get a hint!

My only problem is that the cutscenes were just awful. The dialogue was stilted, and the animation consisted of waggly eyebrows. Poor Alabama is just a bit too feminine looking… he looks too much like a guy the shy girl draws in colored pencils in art class.

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