Thoughts on Game Distribution

By Meg | March 24, 2009

CasualInsider has a piece on exclusive distribution. I hate to quote such a huge portion of the article but I really can’t condense. Basically, the makers of Totem Tribe decided not to offer their game exclusively through one games portal, instead it was offered for sale through multiple channels. Big Fish Games was one of the portals.

I reviewed Totem Tribe about a month ago, after getting it on BFG, but I had no idea of the politicking behind the scenes. Totem Tribe is still available on Big Fish Games even if it’s not on the top 100 list.

The game was released silently on BFG, with no front page coverage, and still manged to get to number 13 on BFG’s top 100 games within a few days of being released, but on the next day, the game vanished from the top 100 completely. On the day BFG removed Totem Tribe from its top 100, the game was the top game on Reflexive, two on Shockwave, and three on Real Arcade. Since, the game has reached the top ten on Amazon, Arcade Town, iWin, Logler Global, Real Arcade, Reflexive, and Shockwave, and, on many of these, reaching the top place.

The game’s best rank on Big Fish Games was 13 of 100, but now the game is no longer to be seen. Moral of the story? Never rely on portals. Build up your own site, and work on developing strong brands that consumers will remember and want more of.

I agree, but I think CasualInsider’s moral isn’t as pat as it sounds. How is a casual game-player going to find the indie websites of small developers, or even hear about those developers and games at all? Portals like Big Fish Games have a massive advertising budget to spread the word about new games. It’s also easy to bookmark and check back. If I don’t use a portal — and I’ve blogged about my concerns with portals before — how will I even hear about games I might like to try and buy?

Once I discover the site and play a good game, I try to remember the developer’s name but that’s because I blog on gaming. I didn’t care about that before, and besides the big names, I didn’t really follow any development news.

So, how do you hear about new games? Portals? Word-of-mouth? Word of, um, keyboard? And, when you do play a good game, do you remember the developer and check back for new things?

Via Portal Wars: Exclusive, or no deal | CasualInsider.com.

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