Archive for January, 2010


How To Afford An Indie Game – gamedrinkcode

January 30th 2010 by ThumbGods Editor in Discussion 0 comments

gamedrinkcode has a quick comic about how to afford a $15 indie game.   It’s funny how a pretty box and shrinkwrap will dramatically change the perceived value of a game! I don’t hate mainstream titles just because I also like indie games, though. Via gamedrinkcode » Archive » How to afford an indie game 2


Do Tell

January 27th 2010 by ThumbGods Editor in Gaming News, Unplugged Games 12 comments

The new party game DoTell sets up simple rules for a social game of truth-or-dare. Players race a simple spiral path, moving ahead for completed tasks, but I use “race” loosely, since the focus is on the journey, not the destination. (Quick sidenote: Play makes use of clear icons that didn’t rely on distinguishing between colors or, my personal game […]


Inmate Loses Fight To Play D&D

January 27th 2010 by ThumbGods Editor in Discussion 0 comments

A man serving life in prison for first-degree intentional homicide lost his legal battle Monday to play Dungeons & Dragons behind bars. Prison officials instigated the Dungeons & Dragons ban among concerns that playing the game promoted gang-related activity and was a threat to security. Singer challenged the ban but the 7th U.S. Circuit Court […]


JayIsGames’ Best of Casual Gameplay 2009

January 14th 2010 by ThumbGods Editor in Game Contests, PC Games 1 comment

The awesome JayIsGames site is running a Best of Casual Gameplay 2009 contest. Adventure is a hard call — since Monkey Island: Screaming Narwhal, Time Gentlemen, Please! and Wonderland Adventures: Mysteries of Fire Island are all in the running. I think Monkey Island wins for me… with TGP in second . I enjoyed Wonderland Adventures, […]


Kill 10 Rats And Bring Me Their Tails!

January 4th 2010 by Lexton Collins in Discussion 0 comments

Guest author Lexton “Lunarhound” Collins discusses the upcoming Guild Wars 2, believable NPC drama, heroic errand-running, and shares his perspective on what makes a good MMO great. Most gamers, both fans and detractors, would agree that MMO’s need shaking up. It’s happened before, when City of Heroes and, shortly afterward, World of Warcraft made camp […]