Game reviews, beta news and indie games.
5 Jul
Swedish indie devs, The Bearded Ladies, are announce the launch of their retro-inspired helicopter-adventure game Landit Bandit. The game promises co-op or duel mode, sexy girls and killer penguins.
The feel-good digital game of the summer has finally landed. Literally. Join eccentric characters Marley and Lander, as well as hot island babes and Tommy Gun-wielding penguins in Landit Bandit: a retro-looking, 3D casual-physics-based-helicopter game now available on the PlayStation®3 Network priced at a mouth-watering 12.99 Euros.Landit Bandit has the depth of a cool-blue ocean and offers gameplay to suit a universal audience. Players can compete for the high-score on the global leaderboard – as well as battle head-to-head in 6 unique duels – or work co-operatively across a 20-level campaign against the backdrop of gorgeous 3D levels ranging from the picturesque desert islands to the cool, ice-filled tundra, each packed with enough humour to keep you laughing out loud from one level to the next.David Skarin, CTO of The Bearded Ladies is elated at the release, “To have our game on the PlayStation®3 Network is great. Its a testimony to the hard work and raw talent of our small independent studio. We’ve defeated a string of self-imposed, gruelling milestones and overcome technical challenges akin to the cerebral workout being offered in the game that would leave any bearded lady weeping. The release brings joy to our hearts, although the real excitement is going to come in monitoring the reaction of the players”.CEO/Producer, Haraldur Thormundsson added, “We have fulfilled our dreams with the release of Landit Bandit on the Sony PlayStation store. Its been one of the most rewarding expeditions I’ve been part of to date. To have shared the milestone with such a talented – not to mention eccentric group of creatives – is also very special. We’re all confident that players will enjoy the retro-goodness and LOL just as much as we did during the development”.The North American gaming community can expect to get their hands on the controls of Landit Bandit from July 13th.
Popularity: 4% [?]
14 Jun
Just released at E3. iGUGU‘s new Gamecore systems promises to bring3.5D gaming into homes with an affordable wireless controller:
LOS ANGELES – June 14, 2010 – iGUGU®, a global manufacturer of innovative entertainment technology products for consumers and business, will introduce the arrival of 3.5D gaming enabled by its innovative iGUGU Gamecore system at E3 Expo 2010 .
Featuring an innovative compact wireless controller that incorporates a trackball, direction pad, joystick, programmable action buttons, and a full QWERTY keyboard, iGUGU Gamecore enables users to play PC-based games on a large screen television without the need to use a computer keyboard and mouse. The controller is equipped with six accelerometers, enabling users to intuitively play games using natural motions to do activities such as steer a race care or fly an aircraft.
iGUGU Gamecore, which enables gamers to access and play virtually any of the more than 27,000 game titles available for the PC and through the Internet on a television, greatly enhances the experience of playing PC games by allowing gamers to control their games through natural, intuitive body movements.
When using iGUGU Gamecore to play games on a 3D television, the gamers’ experience is taken beyond 3D as a new level of realism is added by intuitive game control providing gamers with the sense of actually driving a race car, flying a fighter jet or going on patrol in a war game. iGUGU calls this extraordinary virtual experience, 3.5D.
According to Isaac Calderon, president of iGUGU, Gamecore will forever change the way that people experience computer gaming. “With the extensive processing, memory and storage characteristics of even the most basic computer systems, the PC is truly the most powerful videogame console available on the market today, but until now computer gaming has been limited to relatively small desktop or laptop screens. With iGUGU Gamecore, gamers can have the best of both worlds with the ability to enjoy their PC-based games on a large screen television in the home theater. With our wireless controller, the experience is further enhanced because not only can gamers search for and access games stored on their computer or on the Internet, but they play these games using intuitive body motions to add a new level of realism.”
Popularity: 2% [?]
18 May
I usually don’t like posts about why X is going to be the Greatest and Most Important Thing Ever (Cicero ruined me for overuse of the superlative) but this piece from Industry Gamers on the importance of this year’s E3 in terms of current trends is worth reading and sharing.
The traditional video game market, comprising of home consoles and handhelds, has been under considerable pressure for the last 16 months. This pressure is mostly attributed to declining sales among traditional games, and a rise from emerging markets such as mobile and social gaming. The decline in sales and the rise of other cheaper alternatives for interactive entertainment has raised serious concerns among investors and industry professionals about the long-term viability of the traditional console market. Additionally, the elongation of the current cycle and lack of visibility for the next set of hardware only reinforces the negative sentiment in the industry.
With so much negativity in the air, the entire industry will be on watch during this year’s E3 convention taking place in Los Angeles, CA.
Previous E3s have been focused on games that will drive our industry for the next 6 -12 months; however, this year the primary focus will be on new technologies that are supposed to drive industry sales back into the black over the next three years. Natal, Move, 3D gaming, and the 3DS are just some of the more important technologies that will be on display at E3 2010.
Via The Divnich Debrief: E3 2010: The Most Important Event in Gaming History? – IndustryGamers
Popularity: 3% [?]
8 May
Hull, UK / TQ Digital have confirmed that their anticipated MMO, Heroes of Might and Magic Online, licensed by renowned publishers Ubisoft, will be entering it’s Asia area closed beta on May 7th.Fans of Heroes of Might & Magic, one of the most loved PC-franchises of the last 15 years, can finally take their adventure to the MMO space on May 7th with Heroes of Might and Magic Online, developed under the careful study of established china-based online games developer, TQ Digital.With millions of players already habiting their other titles, including such well known names as Eudemons Online and Conqueror Online, TQ Digital have had a wealth of expertise to call on while crafting a playing experience based around the wants and needs of the series’ loyal fans.
Licensed by Ubisoft – who boast a host of mega-franchises, including The Settlers and Assassins Creed – Heroes of Might and Magic (HoMM) Online will take players back to the classic gameplay elements of HoMM III, mixing it with the stunning updated graphics of HoMM V in a 2.5D turn-based massively multiplayer environment.
Though Ubisoft introduced a new universe to the series for HoMM V, their first title after acquiring the franchise from 3DO Company, TQ Digital are finally bringing the popular fantasy setting of Erathia back, which debuted in 1999 releases, HoMM III and Might and Magic VII: For Blood and Honor.
Gameplay in Heroes of Might and Magic Online is as varied as it is beautiful, with gorgeous graphics complementing your epic quest to prove your valiant leadership.
Chose from a variety of 8 unique factions, develop elaborate castles that dominate the skyline of bustling metropolis Harmondale – epicenter of trade in the sweeping Antagarichean continent – plunder resources in exhilarating missions and fortify your armies against the inevitable wars of domination that lie ahead as you carve out your own legacy like the legions of plucky adventurers before you.
Experience magic based on an innovative in-game star system. Cast a new spell to increase your proficiency or perfect spells through a dynamic online training center.
Randomly generated combat maps, designed with strategic gameplay in mind, ensure you will need to think studiously about unit formations and tactics, while the hundreds of unique campaigns, each with deep storylines and goals, including 10 chapters of battlefield missions, are guaranteed to keep play refreshing throughout.
Develop towns of different races with the unique Town Prestige System, form guilds, gather resources, and prove your worth in the bloody-thirsty Challenging Arena. TQ Digital will be hosting a slew of PK events with HoMM Online: Team PK and Extreme PK are only the tip of the iceberg, with these events providing opportunities to gain priceless honor points and increase faction reputation.
Summary of HoMM Online game features:
• First Persistent World Turn-Based Strategy MMO
• 8 towns, 16 classes and 56 creatures
• Hundreds of campaigns with epic storylines
• Unique Anima and Dragon Scale Forge System
• Glorious Guild Building & Exciting Guild Wars
• Challenging Arena and PK Tournaments
• Heroes can build towns of different factionsThe Asia area closed beta for HoMM Online launches on May 7th. For more information on the game and a chance to register for beta access, visit the game’s official website today: http://homm.91.com/
Popularity: 4% [?]
26 Feb
If you’ve ever zoned out watching your iTunes visually represent your favorite songs, this game is for you.
Music Catch is a game the way Frisbee is a game. You’re really enjoying the good weather and time with friends, as you toss the Frisbee and half-heartedly keep count. With Music Catch, you’re doing the same thing, enjoying relaxing music and images.
This isn’t a hardcore game by any stretch of the imagination, but it is a fantastic mental vacation. Shapes drift across the screen, changing color, size and flow to match the music. You idly try to scoop up yellow shape and avoid red ones, but no stress. This is one of the least copetitive games I’ve ever seen.
I’ve played a lot of games that claim to be different, but are really just a pretty version of match-3 or hidden objects. Music Catch really is different.
Bookmark this for a relaxing break on a busy day!
Via Reflexive Arcade: Music Catch.
Popularity: 13% [?]
12 Feb
GLPeas, the British indie developer behind the Xbox Live Carcophony, announce their new project BlindGiRl, also for Xbox Live.
GLPeas’ stated goals are very Meg-friendly, with a promise to develop innovative, unique, non-violent games with an emphasis on gameplay over pretty graphics. No guns and no 3d shininess. Sounds fantastic, but they’re mysteriously silent about exactly what BlindGiRl is. You can follow their evasive Twitter stream in hopes of finding out more.
Popularity: 1% [?]
12 Aug
Sign up for the North American closed beta of Hello Kitty Online!
Or watch the trailer here:
Popularity: 13% [?]
11 Aug
Download a free trial of the upcoming Nancy Drew Dossier game, Resorting To Danger! The full game comes out in shops and online on August 25th. (I’ll have a Resorting To Danger! game review on my blog then)
Edit:
Just saw this video of Resorting To Danger!
Popularity: 19% [?]
13 Jun
Sign up for the upcoming closed beta of Dungeons & Dragons Online! DDO is a free-to-play MMO launching later this summer.
Popularity: 16% [?]
4 Jun
If you’re a a FilePlanet member (and you probably already are), you’re able to sign up for the closed beta of the new Huxley game:
In a post-apocalyptic world where humanity has divided into three mutually hostile species, a battle for survival rages through the ruins of a ravaged Earth.
Huxley is an “MMOFPS,” a game that combines the white-knuckle action and player vs. player combat of your favorite first-person shooters with the social interactions, large-scale battles, character growth and persistent gameplay of your favorite online RPGs.
Sign up for the beta here: Huxley Beta on FilePlanet.
Popularity: 15% [?]
3 Jun
One day, you’re standing on the dock, waving goodbye to a friend, when you slip and fall and land in a crate, which is sealed and loaded onto a cargo ship, which is caught up in a storm and your Sim is shipwrecked on a deserted island! Your poor shipwrecked Sim must survive on this island, at first by finding food, building a shelter and starting a fire.
The zaniness we love about the Sims arrives in Castaway once you’ve gotten a handle on sleeping and not-starving. Your Sim can build an SOS sign for Dharma initiative-style airdrops of random things, like a victrola or a candy bar. As you collect island items, you can cook tasty dinners (your Sim was getting tired of bugs and raw fish), make new clothes, make tools or decorations, build a new house, make a canoe and just create all kind of island crafts. You can even make and play an ocarina! And, as you explore more, you’ll also befriend the other island refugees, and check out the ancient temple. All tropical islands have an ancient temple, don’t you know?
I’ve written such angry things about sparkly pink shopping games as “girls’ games”, that I hate to admit when I fall into a traditional girl pattern, but, well, I love pretend cooking. I like it in World of WarCraft, too, if that make me sound any less like an eight-year-old girl. I also like making Sim clothes and playing dress-up. Castaway avoids being an unappealingly feminine game by also having survival puzzles and mini-games about fish-catching and fire-building. Oh, and the game’s not pink, which is always good in my book.
Sims 2: Castaway seemed to make much better use of the DS interface than Sims 2. In the regular Sims 2, you’re forced to ignore the stylus, and use the clumsy buttons to navigate, but you can’t put the stylus away completely, because you need it to select menu options that really should be hotkeys or at least accessible by arrow keys. Sims 2: Castaway takes better advantage of the DS-specific interface, using either the stylus to move, and even creating minigames that require use of the microphone. The top screen is used to display the meters that are very familiar to Sims players.
One interface annoyance is the crafting book. When crafting, your Sim cannot create multiples of the same item. You need to select the crafting spot, tap Craft Things, then click the item you want to make,which leads to a screen showing you what materials will be reguired. On this screen, you must click Make. Then you’ll see a picture of what you’re making, and you must click OK. Then you see a picture of what you made, and you’re forced to click OK one more time. If you want to make a duplicate (or a second item), you’re back at the crafting book, and you need to do it all over again. And if your item is on the second or third page of the crafting book, it can be even longer. And if you need three of one item to make something special, well, seems like EA figured out how to most of the suck the fun from a crafting game.
I was a big fan of Sims 2 for the computer, so I expected to like Castaway. It was even better than I expected, with the exotic island theme, a zany but cohesive storyline, and all the adorably realistic animations we expect from the Sims.
Popularity: 23% [?]
6 May
I wrote this up for my own blog, but I wanted to share it here, too.
You’re on your way from someplace much cooler to someplace much cooler when your car breaks down in Strangetown, and the Sims 2 game begins. A local yokel says he can fix that, but while you’re waiting (it goes without saying that the required part’s on backorder in Strangetown), you take over as manager of a creepy, rundown hotel, in this little town of odd events.
Almost everyone who’s played the Sims knows that the ghosts, alien abductions and general parmanormal silliness are the best part of the Sims, so the makers of Sims 2 for the DS toned down the time spent watching your Sim sleep or cook dinner, and increased the zany encounters.
You play as one Sim, not a household, and the story is much more linear than the PC versions. It’s also no longer a sandbox game. Players have limited control over hotel guests, but important penthouse guests arrive, check in, and send players on unavoidable missions. I happened to like the penthouse missions, especially goth cultist Ava Cadarva, but it wasn’t the almost-unlimited sandbox play style we knew and loved in other Sims games.
Via Visiting Strangetown: Sims 2 on the DS on Simpson’s Paradox.
Popularity: 12% [?]
15 Apr
I sent out my first Akoha cards the other day. Akoha is a cool new game of social-media-meets-CCG-meets-Where’s-George. Akoha players start with a deck of real-life missions, from sending someone a book to reading a new blog, thanking someone or sending someone flowers. When they complete their missions, they give the card to the receipient, who needs to pass it on. Players can track the progress of their missions and good deeds across the country.
I sent my first missions (which I got from Gypsy Bandito… Akoha pay-it-forward magic in action!) to friends in distant states, to spread Akoha cards and coolness as far as I could. Only one of them has been continued on, but it was a fun excuse to spread silly presents and share books. Like any social game, the coolness depends on the number of active players. Right now they’re still in beta so it’s a bit sparse, but it has the potential for a lot of chatter and connections.
If you’d like to try out Akoha for yourself, you can order your own deck from their website, or you can leave a comment and you can be the recipient of one of my Akoha missions! (At least until I run out of cards!)
Popularity: 13% [?]
5 Apr
BioWare – the company behind the upcoming Star Wars: The Old Republic, Neverwinter Nights, and others,promises a sequel to the popular sci-fi game Mass Effect.
Guildford, UK– March 17, 2009– Leading video game developer BioWare™, a division of Electronic Arts Inc. (NASDAQ: ERTS), today officially announced the development of Mass Effect™ 2, the highly anticipated sequel to the multi award-winning 2007 hit, Mass Effect. The Mass Effect trilogy is a masterful science-fiction adventure set in a vast universe filled with dangerous alien life forms and mysterious uncharted planets. In this dark second chapter, Saren’s evil army of Geth soldiers has just been defeated, and humans, still struggling to make their mark on the galactic stage, are now faced with an even greater peril…
“We’re going to surpass the extraordinary gaming experience we brought our fans in Mass Effect by delivering intensified combat and expanded weapon options as well as increased depth of planet exploration, all while delivering a powerful, emotionally engaging story,” said Dr. Ray Muzyka, General Manager and CEO, BioWare and General Manager and Vice President, EA.“Mass Effect 2 is shaping up to be an unforgettable RPG-shooter experience, taking players on a non-stop roller-coaster ride filled with stunning plot twists and no-holds-barred action.”
Mass Effect 2 is coming to PC and the Xbox 360 video game system in Early 2010. To see the exclusive new Mass Effect 2 teaser trailer check out the website here: www.masseffect.com
Popularity: 9% [?]
30 Mar
It’s not often when my interests in China and gaming collide. Nate, of the China blog Orientation, recently posted on Chinese gaming habits, particularly the huge numbers of MMO gamers in wang ba, or net cafes.
China contains an undulating 59 million online gamers. Despite the fact that 47m of them play free-to-play games, this is a massive amount. To put that into perspective, the 2007 estimate of England’s population was 51,092,000 while the 2008 census quoted America as having 306,068,000 million people. Imagine the entire country of England plunking down and playing a game everyday. Keep in mind that these are only online PC games.
The majority of Chinese gamers, though, seem to play in net cafes and not on personal computers. (Although this may be changing, I saw plenty of Beijing teens with their body weight in personal electronics, and laptops can’t be far behind). Playing in net cafes instead of at home changes the gamer culture quite a bit. No more jokes about nocturnal gamers living in their basements, although there are plenty of 24-hour wang ba for late-night gaming sessions.
Also, fewer games rely on the purchase of software (I’ll save the discussion of China and software piracy for a different post!), since one copy will be installed in the cafe and anyone who comes by will use it. Instead, games have an in-game cash shop or an hourly fee. While talking about Runes Of Magic, Lexton Collins credits the Asian game community for bringing us the free-to-play MMO model.
I also wrote on Chinese net cafes and gaming culture over on Wang Ba: Gaming In A Strange Land on CNReviews. (It feels a bit odd to quote myself, but it’s better than re-writing my description):
Chinese net bars sell computer time by the hour, and most also sell juice, soda, candy, snacks, and instant noodles, the Chinese equivalent of a Hot Pocket. You can also buy cigarettes, smoking isn’t just permitted in net bars, at times I think it’s mandatory.
The library-like silence of an American net cafe is gone, replaced with the usual thousand-decibel cellphone conversations, Tudou or Youtube videos, and shouts from the boys playing CounterStrike. It might not be the most conductive environment for working, especially when compared with the headphones-wearing crowd back home, but the cheery shouts of videogame victory don’t need translation.
Another thing Nate noticed was the divide between guys playing combat-heavy games and girls spending their internet time using QQ, China’s answer to AIM. Chinese girls do play games but it’s more likely to be something cute on a handheld game or on their mobile phones than hardcore PC games.
I’m sure Chinese netizens and Old China Hands will see this as a very surface analysis, but it’s very interesting to me, to see how the gaming sub-culture translates into other countries! Share your thoughts in the comments!
Related: Travel in China is like a Fantasy Novel, Living In China Is Like an RPG.
Popularity: 17% [?]
23 Mar
Even decades later, Pac-Man is still a fun classic game. It doesn’t rely on cutting-edge graphics. if you see Pac-Man next to a blue rectangle, and the blue rectangle turns white bit by bit, that’s Pac-Man drinking a glass of water. You’d never think it looks fake.
Have you noticed that as games get prettier, complaints about things “looking so fake” are more common? When playing a game with detailed graphics, something on the Unreal Tournament engine or similar, any awkward animation stands out. We notice a character’s arms held at a weird angle or the omnipresent mitten hands, and it seems like a glaring error when it’s in a pretty game.
The Sims 2 did a great job by keeping things cartoonish so it was easier to accept odd moments of animation (And some of the toddler animations were amazingly true to life!), but more importantly the game was also engaging and entertaining on other levels and didn’t rely entirely on pretty graphics. I guess game graphics are just like movie special effects. I won’t be turned off a solid, entertaining game just because the graphics aren’t cutting edge, and I’ll lose interest in a gorgeous game if it’s nothing but pretty.
Popularity: 7% [?]
17 Mar
I’m really against pirating games, but who can pay $50 or so for a new game? JJGames is a new site where gamers can buy used console games without going broke. They has used games for the N64, Playstation, and other systems, and accessories like controllers, memory cards and rumble packs, etc., and even some used consoles. Plus, their logo matches our colors!
Um, back to the games. Usually the price of shipping or the wait time can be a deal-breaker for online discount sites. You save $6 only to pay $10 in shipping. But they offer free shipping on orders that total over $25 or you can pay extra for faster shipping, like on Amazon.
You might also be able to sell games that you’ve beaten (or gotten bored with) to JJGames, if they’re in good condition. See if the games you have gathering dust qualify here.
Definitely worth checking out before you pay full price for your next game!
Popularity: 8% [?]
13 Mar
I’m not a big fan of Second Life. Usually when I say that, people react like told them I hate kittens or sunshine. But to me, Second Life embodies all the annoying things about chatrooms, plus the clipping errors of MMOs, plus the look-but-don’t-touch aspect of the cash shop business model.
Did not enjoy it.
In an article on User-Generated Content, See Jane Game describes her first foray into Second Life.
Here’s how my experience with Second Life went:
I logged in, created my character, and suddenly found myself in the middle of what could only be called a virtual and frightening sex land, filled with in-game pornographic conversations, men (yes, men) dressed in slutty cheerleading uniforms lying on top of each other (I kid you not) and saying things I shall not repeat here, virtual stores selling nothing but bodies complete with breasts and life-like v-jay jays, and to my dismay, a male character (meaning, another human being) showing me his virtual private parts and asking me if I was “new” there, and really, do I need to continue? To sum it up, it was like this: internet porn came into my personal life and exploded in my face. (Obscene metaphor not intentional!) It was not at all what I expected, little ole innocent me. And I left Second Life feeling disturbed and man-handled.
Via User-Generated Content: A Gaming Revolution – PART I | See Jane Game.

Popularity: 6% [?]
6 Mar
I really liked Twilight. I’m not saying I run around in a Team Edward shirt, or I’ve seen the movie a hundred times, but I’ve read the books and I loved the movie. Teenage vampire romance, kind of made me want to rent some old episodes of Buffy The Vampire Slayer.
Anyway, I was excited to see this spinoff, the Twilight boardgame!
Soon you’ll be able to prove your knowledge of all things Edward and Bella, as the “Twilight” board game hits store shelves the week of March 15. Based on trivia and a small bit of chance, users traverse the board going from scene to scene until they wind up at the prom. Take a look below for an inside glimpse at what’s in store.
Via MTV Movies Blog » Exclusive: Roll The Dice With The ‘Twilight’ Board Game!
Popularity: 8% [?]
3 Mar
I hate to post a link to blatant advertising, but I just saw the Gillette “Gamer” razor. (It’s not shaped like a controller or anything, seems like ti’s just a name) Not entirely sure what gaming and razors have to do with each other. Unless, it’s just that men play games and men have to shave!
Personally, I’m waiting for Lara Croft shampoo.
Popularity: 8% [?]
23 Feb
This WarCraft III mod is looking for beta testers. I’m not signing up for this one (shocking, I know!), so if you do, let me know how you like it!
Ever wanted to play new version of DotA? Time to for you to apply for Beta Tester. IceFrog need more dedicated beta testers with free time and experience in DotA. If you signed up before, feel free to submit another application (there were some lost applications at one point).
Thanks to PLANET DOTA: Dota Beta Signup for the tip.

Popularity: 19% [?]
21 Feb
I saw this over on Virtual Worlds News: Lego Universe Delayed Until After 2009

Lego Universe, first announced and teased back in 2007, was initially set for a release in Q4 2008. When we spoke to Mark Hansen, Director of Business Development, Lego Universe, last fall, he said that the world would definitely see the light in 2009. Today Lego Universe told MTV, though, that the project would be delayed until after 2009 to make room for other products launching this year.
If you haven’t seen the Lego Universe trailer already, here it is:
Via Virtual Worlds News: Lego Universe Delayed Until After 2009.
Popularity: 13% [?]
11 Feb
Since we mentioned Globulos the other day, I thought I’d also pass on the news that Globulus is a games finalist for SXSW. The others are:
Adult Swim Games
Globulos
PMOG
PlayCrafter
Why So Serious? The Dark Knight Alternate Reality Game
Via SXSW Finalists
Popularity: 11% [?]
5 Feb
Looks like Disney will be following Cartoon Network’s lead with Fusionfall and creating a kid-friendly MMO world. Disney’s new virtual world will be based on the cute movie Cars. From their press release, as quoted on Casual Gamer Chick:
This summer, Disney Online will launch World of Cars Online, a 3D online world based on the hit movie CARS. Players will be able to take an amazing ride into a wacky world full of fun and adventure by designing their own car, becoming a racing legend, making new friends, and playing mini-games with Lightning McQueen and the rest of the cast.
Read the full press release, and more commentary, over on Disney to Launch an MMO/Virtual World | Casual Gamer Chick.
Popularity: 7% [?]
1 Feb
Get a new free game from Big Fish Games! Go to the page for Mystery Case Files Madam Fate Game and then:
Click “Buy Now”
Select the $19.99 price option
Use FREEFATE as the coupon code
Apply code and watch as your order magically becomes free!
Download your new full version game.
I’m downloading mine right now!
You can also get a free download of Build-a-lot with code FREEBUILD, but I really didn’t like that game so I can’t be bothered to get it, even free.
We also had some more free games from Big Fish a few weeks ago.
Popularity: 8% [?]