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	<title>Thumb Gods &#187; EA</title>
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	<description>Game reviews, beta news and indie games.</description>
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		<title>Heroes of Kalevala Video</title>
		<link>http://thumbgods.com/archives/2010/07/01/heroes-of-kalevala-video</link>
		<comments>http://thumbgods.com/archives/2010/07/01/heroes-of-kalevala-video#comments</comments>
		<pubDate>Thu, 01 Jul 2010 13:13:09 +0000</pubDate>
		<dc:creator>Meg</dc:creator>
				<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[EA]]></category>
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		<guid isPermaLink="false">http://thumbgods.com/?p=1931</guid>
		<description><![CDATA[
From the press release:
Tampere, Finland – July 1, 2010 – 10tons Ltd announced today a brand new game called Heroes of Kalevala. Heroes of Kalevala is a village-building match-3 game. The game world is inspired by Finnish national epic Kalevala. The game will feature state of the art match-3 mechanics, an extensive village building meta [...]<p><a href="http://thumbgods.com/archives/2010/07/01/heroes-of-kalevala-video">Heroes of Kalevala Video</a> is a post from: <a href="http://thumbgods.com">Thumb Gods</a></p>
]]></description>
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<p>From the press release:</p>
<blockquote><p>Tampere, Finland – July 1, 2010 – 10tons Ltd announced today a brand new game called Heroes of Kalevala. Heroes of Kalevala is a village-building match-3 game. The game world is inspired by Finnish national epic Kalevala. The game will feature state of the art match-3 mechanics, an extensive village building meta game, and several hero characters from Kalevala for the player to meet.<br />
&#8220;We&#8217;ve always loved match-3 games that are original and provide polished playability. We created a tiny match-3 game called Ice Breaker way back in 2004 and now we wanted to revisit this classic genre.&#8221;, said Sampo Töyssy of 10tons. &#8220;Our goal was to create a modern match-3 game with all the best parts from existing games seasoned with some new twists. We also have an original meta game that interacts heavily with the match-3 game. Since the whole team is from Finland, it&#8217;s been fun and interesting to create a game that draws inspiration from Kalevala.&#8221;<br />
Heroes of Kalevala will be available for iPhone and iPod touch around August 2010. More platforms will be announced later. Heroes of Kalevala is developed with the support of the MEDIA programme of the European Union.</p></blockquote>
<p><a href="http://thumbgods.com/archives/2010/07/01/heroes-of-kalevala-video">Heroes of Kalevala Video</a> is a post from: <a href="http://thumbgods.com">Thumb Gods</a></p>
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		<title>Konami Licenses Epic Games&#8217; Unreal Engine 3 for &#8220;Saw II: The Game&#8221;</title>
		<link>http://thumbgods.com/archives/2010/06/29/konami-licenses-epic-games-unreal-engine-3-for-saw-ii-the-game</link>
		<comments>http://thumbgods.com/archives/2010/06/29/konami-licenses-epic-games-unreal-engine-3-for-saw-ii-the-game#comments</comments>
		<pubDate>Tue, 29 Jun 2010 13:17:18 +0000</pubDate>
		<dc:creator>Meg</dc:creator>
				<category><![CDATA[Gaming News]]></category>
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		<guid isPermaLink="false">http://thumbgods.com/?p=1933</guid>
		<description><![CDATA[
So Konami is licensing the Unreal Engine from my neighbors, Epic Games&#8230; for a horror game based on the Saw films. Does this seem weird to anyone else? Ok&#8230; I guess I associate Konami with Lost in Blue and DDR, not bloody gory games.
CARY, N.C., June 24, 2010 &#8211; Epic Games, Inc. announced today that [...]<p><a href="http://thumbgods.com/archives/2010/06/29/konami-licenses-epic-games-unreal-engine-3-for-saw-ii-the-game">Konami Licenses Epic Games&#8217; Unreal Engine 3 for &#8220;Saw II: The Game&#8221;</a> is a post from: <a href="http://thumbgods.com">Thumb Gods</a></p>
]]></description>
			<content:encoded><![CDATA[<p><a href="http://thumbgods.com/wp-content/uploads/saw2_logo.gif"><img class="aligncenter size-full wp-image-1934" title="saw2_logo" src="http://thumbgods.com/wp-content/uploads/saw2_logo.gif" alt="" width="184" height="96" /></a></p>
<p>So Konami is licensing the Unreal Engine from my neighbors, Epic Games&#8230; for a horror game based on the Saw films. Does this seem weird to anyone else? Ok&#8230; I guess I associate Konami with <a href="http://simpsonsparadox.com/2009/08/lost-in-blue-2.html">Lost in Blue</a> and DDR, not bloody gory games.</p>
<blockquote><p>CARY, N.C., June 24, 2010 &#8211; Epic Games, Inc. announced today that Konami Digital Entertainment, Inc. has licensed its Unreal Engine 3 for &#8220;Saw II: The Game,&#8221; an upcoming third-person survivor horror sequel developed by Zombie Studios for Xbox 360(R) video game and entertainment system from Microsoft, PlayStation(R)3 computer entertainment system and Windows PC.</p>
<p>Based on the fictional universe of the &#8220;Saw&#8221; movie series, &#8220;Saw II&#8221; takes place between the first two films and introduces a new twist on Jigsaw&#8217;s sinister traps and puzzles in the most intense look into the &#8220;Saw&#8221; universe ever. &#8220;Saw II&#8221; features a new combat system, clever ways to fight off enemies using the environment, and highly realistic graphics powered by the latest Unreal Engine 3 technology.</p>
<p>&#8220;Licensing Unreal Engine 3 was an easy decision for us,&#8221; said Careen Yapp, vice president of acquisitions and franchise development at Konami. &#8220;The engine&#8217;s new and improved features, time-saving tools and exceptional support system make it the best choice for the &#8216;Saw&#8217; property.&#8221;</p>
<p>&#8220;I&#8217;ve used other game engines, I&#8217;ve written my own, I&#8217;ve used middleware and I&#8217;ve shipped sequels for franchises using other studios&#8217; tech set, and I prefer Unreal Engine 3 over all of them,&#8221; said Mark Long, chief executive officer of Zombie Studios. &#8220;The quickest way to reduce risk is to use a known, proven toolset. With Unreal Engine 3, I can promise publishers what I can deliver, and I deliver on time. Every time.&#8221;</p>
<p>&#8220;Saw II&#8221; will be Zombie Studios&#8217; ninth title and fourth franchise shipped with the Unreal Engine.</p>
<p>&#8220;It&#8217;s always rewarding to support repeat customers with our engine technology,&#8221; said Mark Rein, vice president of Epic Games. &#8220;Konami is a fantastic publisher, and Zombie has great success shipping Unreal-powered games, so we&#8217;re eager to see how the new &#8216;Saw&#8217; game unfolds.&#8221;</p>
<p>&#8220;Saw II: The Game&#8221; is scheduled to be released globally in fall 2010 to coincide with the release of the film, &#8220;Saw VII.&#8221; To download &#8220;Saw II: The Game&#8221; screenshots, the logo or trailer, visit http://www.konami.com/GamersNight/.</p></blockquote>
<p><a href="http://thumbgods.com/archives/2010/06/29/konami-licenses-epic-games-unreal-engine-3-for-saw-ii-the-game">Konami Licenses Epic Games&#8217; Unreal Engine 3 for &#8220;Saw II: The Game&#8221;</a> is a post from: <a href="http://thumbgods.com">Thumb Gods</a></p>
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		<title>There Really Is An App For Everything</title>
		<link>http://thumbgods.com/archives/2010/06/22/there-really-is-an-app-for-everything</link>
		<comments>http://thumbgods.com/archives/2010/06/22/there-really-is-an-app-for-everything#comments</comments>
		<pubDate>Tue, 22 Jun 2010 12:52:00 +0000</pubDate>
		<dc:creator>Meg</dc:creator>
				<category><![CDATA[Gaming News]]></category>
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		<guid isPermaLink="false">http://thumbgods.com/?p=1927</guid>
		<description><![CDATA[
I&#8217;m not sure if I like the anti-gravity app or the &#8216;adult&#8217; app best.
There Really Is An App For Everything is a post from: Thumb Gods
<p><a href="http://thumbgods.com/archives/2010/06/22/there-really-is-an-app-for-everything">There Really Is An App For Everything</a> is a post from: <a href="http://thumbgods.com">Thumb Gods</a></p>
]]></description>
			<content:encoded><![CDATA[<p><script type="text/javascript" src="http://videos.video-loader.com/playerjs/whats_your_soul_3337.js?w=400&#038;h=350&#038;pID=16093&#038;bgc=ffffff&#038;cw=121261&#038;skinName=light&#038;wmode=window&#038;hideChrome=0"></script></p>
<p>I&#8217;m not sure if I like the anti-gravity app or the &#8216;adult&#8217; app best.</p>
<p><a href="http://thumbgods.com/archives/2010/06/22/there-really-is-an-app-for-everything">There Really Is An App For Everything</a> is a post from: <a href="http://thumbgods.com">Thumb Gods</a></p>
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		<title>Sexiest Videogame Commercials</title>
		<link>http://thumbgods.com/archives/2010/06/17/sexiest-videogame-commercials</link>
		<comments>http://thumbgods.com/archives/2010/06/17/sexiest-videogame-commercials#comments</comments>
		<pubDate>Fri, 18 Jun 2010 02:37:38 +0000</pubDate>
		<dc:creator>Meg</dc:creator>
				<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[e3]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[Ranker]]></category>
		<category><![CDATA[Tera]]></category>
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		<category><![CDATA[WarCraft]]></category>

		<guid isPermaLink="false">http://thumbgods.com/?p=1897</guid>
		<description><![CDATA[The guys at Ranker have come up with a list of the sexiest videogame commercials. I didn&#8217;t have high hopes for this list &#8212; I rank pixelated boobs just slightly higher than girls posting pics of themselves playing WarCraft in their underwear. But it was a laugh, I quite liked the logic in #7&#8217;s explanation [...]<p><a href="http://thumbgods.com/archives/2010/06/17/sexiest-videogame-commercials">Sexiest Videogame Commercials</a> is a post from: <a href="http://thumbgods.com">Thumb Gods</a></p>
]]></description>
			<content:encoded><![CDATA[<p>The guys at <a href="http://www.ranker.com/">Ranker</a> have come up with a list of <a href="http://www.ranker.com/list/the-13-sexiest-video-game-commercials-of-all-time/greg">the sexiest videogame commercials</a>. I didn&#8217;t have high hopes for this list &#8212; I rank pixelated boobs just slightly higher than girls posting pics of themselves playing WarCraft in their underwear. But it was a laugh, I quite liked the logic in #7&#8217;s explanation of the hot girl in  Bayonetta:</p>
<blockquote><p>This commercial (which kind of  mirrors the American version, but has a  real live girl in it) features another hot girl in glasses&#8230; just like  the character in the game!</p>
<p>Appealing to the same part of all of  our brains (glasses = smart = relatable = GIRLFRIEND!), this game not  only tailored to its target audience, but swept it off its feet.</p></blockquote>
<p>Wonderful  logic, boys. Counteracts all the times I&#8217;ve been told how pretty I&#8217;d be if I got contacts.</p>
<p>And on the topic of pretty girls in gaming, I&#8217;ve got some E3 <a href="http://simpsonsparadox.com/2010/06/when-booth-babes-go-bad.html">booth babes behaving badly</a> over on my personal blog.</p>
<p>Via <a href="http://www.ranker.com/list/the-13-sexiest-video-game-commercials-of-all-time/greg">The  13 Sexiest Video Game Commercials Of All Time | Ranker &#8211; A World of  Lists</a></p>
<p><a href="http://thumbgods.com/archives/2010/06/17/sexiest-videogame-commercials">Sexiest Videogame Commercials</a> is a post from: <a href="http://thumbgods.com">Thumb Gods</a></p>
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		<title>Fallout MMO Beta!</title>
		<link>http://thumbgods.com/archives/2010/06/17/fallout-mmo-beta</link>
		<comments>http://thumbgods.com/archives/2010/06/17/fallout-mmo-beta#comments</comments>
		<pubDate>Thu, 17 Jun 2010 20:14:26 +0000</pubDate>
		<dc:creator>Meg</dc:creator>
				<category><![CDATA[Beta]]></category>
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		<guid isPermaLink="false">http://thumbgods.com/?p=1922</guid>
		<description><![CDATA[That&#8217;s right! Sign up for the Fallout MMO beta!

Photo courtesy of Interplay Entertainment
How about some non-E3 news for a change.
Today Interplay launched their beta sign-up and teaser website today  for their upcoming Fallout Online MMORPG, or Project V13 if you  want to keep calling it that.
Via MMOCrunch
Fallout MMO Beta! is a post from: [...]<p><a href="http://thumbgods.com/archives/2010/06/17/fallout-mmo-beta">Fallout MMO Beta!</a> is a post from: <a href="http://thumbgods.com">Thumb Gods</a></p>
]]></description>
			<content:encoded><![CDATA[<p>That&#8217;s right! Sign up for the Fallout MMO beta!</p>
<blockquote><p><a href="http://www.mmocrunch.com/wp-content/uploads/2010/06/03_survivor_S2.jpg"><img title="03_survivor_S2" src="http://www.mmocrunch.com/wp-content/uploads/2010/06/03_survivor_S2-e1276659605318.jpg" alt="" width="580" height="379" /></a></p>
<pre>Photo courtesy of Interplay Entertainment</pre>
<p>How about some non-E3 news for a change.</p>
<p>Today Interplay launched their beta sign-up and teaser website today  for their upcoming <a href="http://www.mmocrunch.com/2010/06/15/interplay-laun%E2%80%A6d-beta-sign-up/">Fallout Online MMORPG</a>, or Project V13 if you  want to keep calling it that.</p></blockquote>
<p>Via <a href="http://www.mmocrunch.com/2010/06/16/interplay-launches-fallout-online-website-and-beta-sign-up/">MMOCrunch</a></p>
<p><a href="http://thumbgods.com/archives/2010/06/17/fallout-mmo-beta">Fallout MMO Beta!</a> is a post from: <a href="http://thumbgods.com">Thumb Gods</a></p>
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		<title>Love Survival Kit (Yes, Really)</title>
		<link>http://thumbgods.com/archives/2010/06/15/love-survival-kit-yes-really</link>
		<comments>http://thumbgods.com/archives/2010/06/15/love-survival-kit-yes-really#comments</comments>
		<pubDate>Tue, 15 Jun 2010 17:06:00 +0000</pubDate>
		<dc:creator>Meg</dc:creator>
				<category><![CDATA[Gaming News]]></category>
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		<guid isPermaLink="false">http://thumbgods.com/?p=1919</guid>
		<description><![CDATA[
I have to admit I installed this on my iTouch as soon as I got the press release. Because it has the potential to be cutely fun or be The Rules horrific, and either way, I have to check it out.
wikiHow,  a collaboration to build and share the world&#8217;s largest, highest quality  how-to [...]<p><a href="http://thumbgods.com/archives/2010/06/15/love-survival-kit-yes-really">Love Survival Kit (Yes, Really)</a> is a post from: <a href="http://thumbgods.com">Thumb Gods</a></p>
]]></description>
			<content:encoded><![CDATA[<p><a href="http://thumbgods.com/wp-content/uploads/LSK_main_categories.png"><img class="aligncenter size-full wp-image-1920" title="LSK_main_categories" src="http://thumbgods.com/wp-content/uploads/LSK_main_categories.png" alt="" width="320" height="480" /></a><br />
I have to admit I installed this on my iTouch as soon as I got the press release. Because it has the potential to be cutely fun or be<em> The Rules</em> horrific, and either way, I have to check it out.</p>
<blockquote><p><a href="http://www.wikihow.com/Main-Page" target="_blank">wikiHow</a>,  a collaboration to build and share the world&#8217;s largest, highest quality  how-to manual, just launched its newest iPhone and iPod Touch app, <em>wikiHow’s  Love Survival Kit</em>. Available now for free download on the App  Store, the <em>Love Survival Kit</em> follows wikiHow&#8217;s hugely  successful <em>Emergency Survival Kit</em>, which has more than half a  million downloads to date. Packed with articles for every love scenario,  from casual dating to serious relationships, and everything in between,  <em>wikiHow’s Love Survival Kit</em> will have you looking for love  (tips) in all the right places.</p>
<p>The Love Survival Kit’s practical articles help people gracefully  navigate tricky dating and social situations, or just kill time by  learning fun and charming tricks. A modern approach to etiquette &#8211;  complete with video tutorials &#8211; the Love Survival Kit covers a broad  range of relationship categories and subjects, such as:</p>
<p>•	<strong>Love and War</strong> including: How to Catch a Cheating  Boyfriend, How to Date Multiple Men/Women at a Time, How to Play Hard To  Get, and more<br />
•	<strong>Kissing</strong> including: How to Kiss, How to French  Kiss, How to Deal with a Bad Kisser, How to Get Rid of Chapped Lips, and  more<br />
•	<strong>Awkward Situations</strong> including: How to Deal with  Someone&#8217;s Bad Breath, How to Escape the Friend Zone, How to Get Rid of a  Stalker, and more<br />
•	<strong>Breaking Up</strong> including: How to Break Up Over the  Phone, How to Break Up Over IM, How to Get Over a Break Up, and more<br />
•	<strong>Dating Skills</strong> including: How to Flirt, How to  Play Footsie, How to Read Body Language, How to Have a Great  Conversation, and more<br />
•	<strong>Charming Tricks</strong> including: How to Fold a Dollar  Into a Heart, How to Open a Beer Bottle with a Dollar Bill, How to Open a  Champagne Bottle with a Sword, and more<br />
•	Additional How-To Categories including: <strong>Best Foot Forward,  Relationship Fixes, Relationship Skills</strong> and <strong>Tying the  Knot</strong></p>
<p>wikiHow Founder Jack Herrick commented: &#8220;I started wikiHow to help  people by offering practical education. One of the most surprising  things I’ve seen is how many people want to use wikiHow to secretly  improve their love life. So the <em>Love Survival Kit</em> was created  to fulfill this need, delivering the best of our romance and  relationship advice in one free app.&#8221;</p></blockquote>
<p>Which gets me thinking&#8230; I wonder if there&#8217;s a <em>Worse-Case Scenario Handbook</em> app yet.</p>
<p><a href="http://thumbgods.com/archives/2010/06/15/love-survival-kit-yes-really">Love Survival Kit (Yes, Really)</a> is a post from: <a href="http://thumbgods.com">Thumb Gods</a></p>
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		<title>Pocket Creatures</title>
		<link>http://thumbgods.com/archives/2010/06/09/pocket-creatures</link>
		<comments>http://thumbgods.com/archives/2010/06/09/pocket-creatures#comments</comments>
		<pubDate>Wed, 09 Jun 2010 13:41:02 +0000</pubDate>
		<dc:creator>Meg</dc:creator>
				<category><![CDATA[iPhone]]></category>
		<category><![CDATA[ds]]></category>
		<category><![CDATA[EA]]></category>
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		<category><![CDATA[itoy]]></category>
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		<category><![CDATA[pet puppy]]></category>
		<category><![CDATA[pocket creatures]]></category>
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		<category><![CDATA[Rome]]></category>
		<category><![CDATA[sims]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[virtual pets]]></category>

		<guid isPermaLink="false">http://thumbgods.com/?p=1904</guid>
		<description><![CDATA[I blogged on Pet Puppy, and thought on virtual pets in general, over on DIYGamer this morning:
I think there’s a lot of potential in a cute virtual pet game for the iPhone. A good one would blend all the adorable options of a Tamagotchi (remember those?), with the ease of an iPhone interface and touchscreen, [...]<p><a href="http://thumbgods.com/archives/2010/06/09/pocket-creatures">Pocket Creatures</a> is a post from: <a href="http://thumbgods.com">Thumb Gods</a></p>
]]></description>
			<content:encoded><![CDATA[<p>I blogged on <a href="http://www.diygamer.com/2010/06/pet-puppy-itoy/">Pet Puppy</a>, and thought on <a href="http://www.marapets.com/">virtual pets</a> in general, over on DIYGamer this morning:</p>
<blockquote><p>I think there’s a lot of potential in a cute virtual pet game for the iPhone. A good one would blend all the adorable options of a Tamagotchi (remember those?), with the ease of an iPhone interface and touchscreen, and a great game would let users exchange items or let me bring my virtual pet to play with your virtual pet if we were in the same place.</p></blockquote>
<p>It got me thinking about another virtual pet game for the iToy.  <a href="http://pocketcreatures.com/">Pocket Creatures</a> is a cute virtual pet, the video reminds me of making a monster in<em> Black &amp; White</em> or training a Sims pet.</p>
<div class="youtube-video"><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="442" height="266" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowScriptAccess" value="always" /><param name="src" value="http://www.youtube.com/v/_ul4FP-q7n4&amp;color1=0x6699&amp;color2=0x54abd6&amp;hl=en_US&amp;feature=player_embedded&amp;fs=1" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="442" height="266" src="http://www.youtube.com/v/_ul4FP-q7n4&amp;color1=0x6699&amp;color2=0x54abd6&amp;hl=en_US&amp;feature=player_embedded&amp;fs=1" allowscriptaccess="always" allowfullscreen="true"></embed></object></div>
<div class="youtube-video"></div>
<div class="youtube-video">Anyone have a good virtual pet to recommend?</div>
<p>Via <a href="http://www.diygamer.com/2010/06/pet-puppy-itoy/">A ‘Pet Puppy’ For Your iToy | DIYgamer</a>, <a href="http://pocketcreatures.com/">Pocket Creatures</a></p>
<p><a href="http://thumbgods.com/archives/2010/06/09/pocket-creatures">Pocket Creatures</a> is a post from: <a href="http://thumbgods.com">Thumb Gods</a></p>
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		<title>Capcom and InterWorks Extend Official License for Gaming Peripherals</title>
		<link>http://thumbgods.com/archives/2010/06/08/capcom-and-interworks-extend-official-license-for-gaming-peripherals</link>
		<comments>http://thumbgods.com/archives/2010/06/08/capcom-and-interworks-extend-official-license-for-gaming-peripherals#comments</comments>
		<pubDate>Tue, 08 Jun 2010 12:47:58 +0000</pubDate>
		<dc:creator>Meg</dc:creator>
				<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[e3]]></category>
		<category><![CDATA[Capcom]]></category>
		<category><![CDATA[ds]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[InterWorks Unlimited Inc.]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[Nintendo Wii]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Resident Evil]]></category>
		<category><![CDATA[RoM]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[video game]]></category>
		<category><![CDATA[video games]]></category>
		<category><![CDATA[war]]></category>
		<category><![CDATA[wii]]></category>

		<guid isPermaLink="false">http://thumbgods.com/?p=1901</guid>
		<description><![CDATA[
Speaking of Capcom announcements&#8230;.
City of Industry, Calif.—June 7, 2010—InterWorks Unlimited Inc., the
fastest-growing distributor of innovative gaming peripherals, today
announced they have extended their official license deal with leading
worldwide developer and publisher of video games Capcom Entertainment,
Inc. to develop Resident Evil® Darkside Chronicles and Resident Evil®
Umbrella Chronicles and other Capcom® game-branded peripherals for use
with this generation’s gaming [...]<p><a href="http://thumbgods.com/archives/2010/06/08/capcom-and-interworks-extend-official-license-for-gaming-peripherals">Capcom and InterWorks Extend Official License for Gaming Peripherals</a> is a post from: <a href="http://thumbgods.com">Thumb Gods</a></p>
]]></description>
			<content:encoded><![CDATA[<p><a href="http://thumbgods.com/wp-content/uploads/capcom.jpg"><img class="aligncenter size-full wp-image-1902" title="capcom" src="http://thumbgods.com/wp-content/uploads/capcom.jpg" alt="" width="150" height="38" /></a></p>
<p>Speaking of <a href="http://thumbgods.com/archives/2010/06/08/capcom-at-e3">Capcom announcements</a>&#8230;.</p>
<blockquote><p>City of Industry, Calif.—June 7, 2010—InterWorks Unlimited Inc., the<br />
fastest-growing distributor of innovative gaming peripherals, today<br />
announced they have extended their official license deal with leading<br />
worldwide developer and publisher of video games Capcom Entertainment,<br />
Inc. to develop Resident Evil® Darkside Chronicles and Resident Evil®<br />
Umbrella Chronicles and other Capcom® game-branded peripherals for use<br />
with this generation’s gaming consoles.</p>
<p>“Resident Evil® is one of the most successful franchises in video game<br />
history,” said Michael Kidakarn, Executive Creative Director of<br />
InterWorks. “Our products must achieve the design and technical<br />
sophistication that gamers expect from the Resident Evil universe. We  know<br />
fans will be proud of the final product along with future inventions we<br />
have in the works for popular Capcom brands.</p>
<p>“InterWorks has come up with some innovative ideas that will enhance the<br />
gameplay experience for Capcom gamers,” said Seon King, Senior Director  or<br />
Licensing at Capcom. “We are excited about the new products and looking<br />
forward to hearing the response from gamers.”</p>
<p>The next products to launch will be the Resident Evil Darkside  Chronicles<br />
and Resident Evil Umbrella Chronicles Magnum and Knife Kit, continuing<br />
upon the success of the Resident Evil Darkside Chronicles and Resident<br />
Evil Umbrella Chronicles Shot Blaster for the Nintendo Wii™. Both will  be<br />
featured at the InterWorks booth at the upcoming Entertainment Expo in  Los<br />
Angeles, June 15-17, 2010.</p></blockquote>
<p><a href="http://thumbgods.com/archives/2010/06/08/capcom-and-interworks-extend-official-license-for-gaming-peripherals">Capcom and InterWorks Extend Official License for Gaming Peripherals</a> is a post from: <a href="http://thumbgods.com">Thumb Gods</a></p>
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		<title>Capcom at E3</title>
		<link>http://thumbgods.com/archives/2010/06/08/capcom-at-e3</link>
		<comments>http://thumbgods.com/archives/2010/06/08/capcom-at-e3#comments</comments>
		<pubDate>Tue, 08 Jun 2010 12:42:13 +0000</pubDate>
		<dc:creator>Meg</dc:creator>
				<category><![CDATA[e3]]></category>
		<category><![CDATA[Capcom]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[Gamertwll]]></category>
		<category><![CDATA[pc]]></category>

		<guid isPermaLink="false">http://thumbgods.com/?p=1899</guid>
		<description><![CDATA[Just a quick note to point you to Gamertell&#8217;s list of what Capcom will be  bringing to next week&#8217;s E3.
Capcom at E3 is a post from: Thumb Gods
<p><a href="http://thumbgods.com/archives/2010/06/08/capcom-at-e3">Capcom at E3</a> is a post from: <a href="http://thumbgods.com">Thumb Gods</a></p>
]]></description>
			<content:encoded><![CDATA[<p>Just a quick note to point you to <a href="http://www.gamertell.com/gaming/comment/e3-2010-capcoms-game-lineup-dead-rising-2-okamiden-marvel-vs-capcom-3/">Gamertell&#8217;s list of what Capcom will be  bringing to next week&#8217;s E3</a>.</p>
<p><a href="http://thumbgods.com/archives/2010/06/08/capcom-at-e3">Capcom at E3</a> is a post from: <a href="http://thumbgods.com">Thumb Gods</a></p>
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		<item>
		<title>Princess Fury</title>
		<link>http://thumbgods.com/archives/2010/06/03/princess-fury</link>
		<comments>http://thumbgods.com/archives/2010/06/03/princess-fury#comments</comments>
		<pubDate>Thu, 03 Jun 2010 23:37:54 +0000</pubDate>
		<dc:creator>Meg</dc:creator>
				<category><![CDATA[iPhone]]></category>
		<category><![CDATA[action]]></category>
		<category><![CDATA[China]]></category>
		<category><![CDATA[chinese]]></category>
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		<category><![CDATA[EA]]></category>
		<category><![CDATA[epic]]></category>
		<category><![CDATA[fantasy]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[Mo-star]]></category>
		<category><![CDATA[Princess Fury]]></category>

		<guid isPermaLink="false">http://thumbgods.com/?p=1894</guid>
		<description><![CDATA[
Chinese iPhone devs Mo-Star release Princess Fury:
Inventive developers Mo-Star today announced the release of their new  fantasy battle game for iPhone, Princess Fury. This gorgeously  illustrated action game boasts a combination of classic arcade action  style and a creative, real-time strategic battle system.
As Princess Fury, players strike down enemies with the combined [...]<p><a href="http://thumbgods.com/archives/2010/06/03/princess-fury">Princess Fury</a> is a post from: <a href="http://thumbgods.com">Thumb Gods</a></p>
]]></description>
			<content:encoded><![CDATA[<p><a href="http://thumbgods.com/wp-content/uploads/Princess-Fury-Logo.jpg"><img class="aligncenter size-full wp-image-1893" title="Princess Fury Logo" src="http://thumbgods.com/wp-content/uploads/Princess-Fury-Logo.jpg" alt="" width="288" height="105" /></a></p>
<p>Chinese iPhone devs Mo-Star release Princess Fury:</p>
<blockquote><p>Inventive developers Mo-Star today announced the release of their new  fantasy battle game for iPhone, <em>Princess Fury</em>. This gorgeously  illustrated action game boasts a combination of classic arcade action  style and a creative, real-time strategic battle system.</p>
<p>As Princess Fury, players strike down enemies with the combined power  of servants and soldiers. With stunning swordplay and magic, players  can combat over 100 enemies at once in epic battles that rely on  collaboration with friendly forces as much as one&#8217;s own competence and  courage.</p>
<p>&#8220;Most of our developers grew up playing arcade and console games, so  our goal with <em>Princess Fury</em> was to provide a console quality  gaming experience, suited to the mobile player,&#8221; said Qin Yi, general  manager at Mo-Star. &#8220;We spent lots of time making the controls sharp,  the battles fun and exciting, and fine-tuning the sound and graphics  effects; and now we have created a game that we enjoy playing, and we  hope fans will enjoy it too.&#8221;</p></blockquote>
<p>A princess-y RTP with Chinese characteristics? Sounds great to me. Can&#8217;t wait to check it out!</p>
<p><a href="http://thumbgods.com/archives/2010/06/03/princess-fury">Princess Fury</a> is a post from: <a href="http://thumbgods.com">Thumb Gods</a></p>
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